Even some of the dreaded minigames are genuinely fun, with the karaoke game being particularly bonkers. As mentioned above, the melee combat is also tremendously enjoyable to use and spectacular to see in action. The city is also huge, with many hours of side-missions and activities (including some very enjoyable car races, although the bike handling is a little stiff) awaiting the intrepid gamer. The graphics are reasonably impressive (especially, as always, on PC), with the game's faux-Hong Kong standing out from other open world cities thanks to its bright lights and colourful backdrops. The voice acting is excellent, with Will Yun Lee in particular giving Wei Shen a haunted voice that helps him stand out a little from the standard action game lead. The story is cliched and predictable (a groan-inducing wedding scene goes down near identically to a comparable scene in GTA4) but unfolds with enough swagger to make it worthwhile. The game has a curious definition of 'undercover cop'. It's a game that tries awfully hard to do things differently with its invigorating and satisfying martial arts combat system, but then almost regretfully embraces tedious gunplay towards its conclusion. It's a game that embraces the GTA structure of an open world with lots of optional stuff to do wedded to a narrative driven by cut scenes and criminal cliches. Sleeping Dogs is a violent and brutal game, sometimes in a genuine attempt to unnerve and shock, but perhaps a tad too often simply for the sake of it. And also to those who are partial to scenes where an old grandmother tortures someone for information using her standard range of kitchen implements. But the game also appeals to those who aren't so keen on the GTA games but like the basic idea and would prefer a non-American setting and more focus on melee combat. It asks the question, "Do like the Grand Theft Auto games?" If the answer is yes, than go get it. Sleeping Dogs is a game that is almost cheerful in how easy it is to review.